Johannes Harms

Projektass. Dipl.-Ing. Dr.techn.

Publications

(2018). A tool for the automated measurement of respondent behaviour and response quality in health-related gamified online surveys.

Talk: 2018 IEEE 6th International Conference on Serious Games and Applications for Health (SeGAH), Wien; 05-16-2018 - 05-18-2018; in: “Proceedings of the 2018 IEEE 6th International Conference on Serious Games and Applications for Health (SeGAH)", Institute of Electrical and Electronics Engineers (IEEE), (2018), ISBN: 9781538662984; 1 - 8.

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(2015). Woody: a location-based smartphone game to increase children's outdoor activities in urban environments.

Poster: 14th International Conference on Mobile and Ubiquitous Multimedia (MUM 2015), Linz; 11-30-2015 - 12-02-2015; in: “Proceedings of the 14th International Conference on Mobile and Ubiquitous Multimedia”, ACM, New York, NY, USA, (2015), ISBN: 978-1-4503-3605-5; 368 - 372.

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(2015). Low-Cost Gamification of Online Surveys: Improving the User Experience through Achievement Badges.

Talk: Symposium on the 2nd ACM SIGCHI annual symposium on Computer-Human Interaction in Play (CHI PLAY), London, Great Britain; 10-05-2015 - 10-07-2015; in: “Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play”, ACM, (2015), ISBN: 978-1-4503-3466-2; 109 - 113.

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(2015). Gamification of Online Surveys: Design Process, Case Study, and Evaluation.

Talk: 15th International Conference on Human-Computer Interaction (INTERACT 2015), Bamberg, Deutschland; 09-14-2015 - 09-18-2015; in: “Volume 9296 of the series Lecture Notes in Computer Science”, Lecture Notes in Computer Science, (2015), ISBN: 978-3-319-22700-9; 214 - 231.

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(2015). Navigation in Long Forms on Smartphones: Scrolling worse than Tabs, Menus, and Collapsible Fieldsets.

Talk: 15th International Conference on Human-Computer Interaction (INTERACT 2015), Bamberg, Deutschland; 09-14-2015 - 09-18-2015; in: “Volume 9298 of the series Lecture Notes in Computer Science”, Lecture Notes in Computer Science, (2015), ISBN: 978-3-319-22697-2; 333 - 340.

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(2014). Gamification of Online Surveys: Conceptual Foundations and a Design Method based on the MDA Framework.

Talk: The 8th Nordic Conference on Human-Computer Interaction (NordiCHI` 2014), Helsinki, Finland; 10-26-2014 - 10-30-2014; in: “Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, Fast, Foundational”, ACM, (2014), ISBN: 978-1-4503-2542-4; 565 - 568.

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(2014). Design Space for Focus+Context Navigation in Web Forms.

Talk: ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS 2014), Rome, Italy; 06-17-2014 - 06-20-2014; in: “Proceedings of the 2014 ACM SIGCHI symposium on Engineering interactive computing systems”, ACM, New York, NY, USA (2014), ISBN: 978-1-4503-2725-1; 39 - 44.

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